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MUDdying the waters: Creating text-based adventure games using Drupal and Slack

In the 80s and early 90s, I played a lot of text-based games - single-player like Zork and Colossal Caves, and multi-player online games on BBSs like Kyandia and Infinity Complex. I created an engine for using Drupal to author and play these games, using Slack as the player interface.

Applying these behaviors in your own applications doesn’t need to be for something quite so nerdy as re-living those days. You’ll learn how to:

Create a custom plugin manager and support custom plugins …

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