From Tic Tac Toe to AlphaGo: Playing Games with AI
This presentation was recorded at GOTO Amsterdam 2019. #GOTOcon #GOTOams http://gotoams.nl
Roy van Rijn - Experienced Developer & Architect, Robotics Enthusiast & Hobby Mathematician
ABSTRACT Google DeepMind’s AlphaGo was an extraordinary breakthrough for Artificial Intelligence. The game of Go has 1.74×10^172 unique positions and is about a ‘googol’ times harder to calculate than chess. Experts thought it would take at least another decade before A.I. would be able to beat the best human players. So how did DeepMind tackle this problem? What algorithms did they […]
Download slides and read the full abstract here: https://gotoams.nl/2019/sessions/760
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Video Credits DeepMind: https://www.youtube.com/DeepMind
