Building a Game Engine for 300 DEFCON Hackers to Smash
About the talk: We wanted to host an event we had not seen before: a narrative-driven capture-the-flag (CTF) game that would immerse the players in it’s stor…
About the talk: We wanted to host an event we had not seen before: a narrative-driven capture-the-flag (CTF) game that would immerse the players in it’s stor…